$ ./play bug-bash
Bug Bash
Squash the bugs, spare the code, and keep the build green as long as you can.
// scorecardREADY
0000pts
build health3 / 3
- time
- 0:00
- best
- --
- combo
- ×1
sprint speedlvl 1
$ cat RULES.md
- Squash bugs. Click, tap or slash them before they fall off the bottom. Escaped bugs cost 1 health, or 0.25 for half of a split bug.
- Spare the code. Hitting working code or a feature costs 1 health and breaks your combo.
- Never force push. Hitting a ⚠ command ends the run instantly.
- Chain it. Every 3 squashes raises the multiplier. At ×5 you enter fever mode for double points.
- Beat the boss. A legacy monolith shows up about once a minute. Hit it until it breaks, or lose 1 health.
FIELD GUIDE
- ●memory leaksquash
- ⬤prod is downhit 2–3×
- ◆merge conflictsplits in 2
- if (x = null)disguised bug
- return total;leave it
- ✓CI greenleave it
- ⚠git push --forcegame over
- ★debuggerpower-up
Clicksquash · drag to slash
Spacestart / pause
Rreset
Mmute